Turning industrial
into
streamlined intelligence.
I build agentic systems that make manufacturing data actually useful and write about it every week. I also made a game set inside a PCB, because why not.
// from the blog
Writing that earns the click
// arcade · built for this portfolio
I built a game.
You are a signal packet navigating copper traces on a live PCB board. Collect every solder joint to clear the board — but four rogue AI agents are hunting you, each level smarter than the last. It's Pac-Man if Pac-Man cared about manufacturing.
// enemy roster

// about
Manufacturing Engineer.
Software Architect.
Photographer.
Electrical Engineering from SUNY Buffalo (2023) and an M.S. in IT Management from Belhaven University (2025). I specialize in the intersection of hardware precision and intelligent software, building agentic systems for the shop floor and writing about what I learn every week.
When I'm not automating something, I'm usually behind a camera capturing stories through a cinematic lens.